![]() InputBinding.xml (45.94 KiB) Downloaded 118 times inputBinding_bugged.xml (72.52 KiB) Downloaded 113 times log.txt (34. At the same time a conflict with AI helper and control input bindings. ![]() Right now i only have the wheel and pedal axis in use and no problems exiting vehicles. Entering vehicles was fine, also working fine was every other tractor+tool combo that i had in my farm.īut in both cases, i was able to exit the vehicle while an AI helper was running it (for the tractor i slapped a cultivator in front of it to make it usable for the AI helper)īut to completely get rid of the problem, i had to individually remove all joystick, gamepad and wheel input bindings.ĭeleting config files, resetting key bindings ingame, disabling mods these did not work. Changing to another tractor did not help either as long it had the forage wagon attached, only way to exit the vehicle was to switch to another. In my case, i could not exit combine harvesters, or a tractor while it had a forage wagon connected. why did my controls suddenly break in the first place after I've been using them for 86 hours? (not to mention they've been working fine from day one to the released 1.2 patch) They just broke on Saturday Evening, 15 Dec. Deleted all bindings for the G27 that I don't use in-game and selectively and very carefully only binded controls for things I really wanted on the G27 buttons. Deleted all bindings related to my xbox controller which I don't use for FS. Binded the controls again, and then they broke again. Then back in the game, reset all controls. ![]() I uninstalled my HOTAS controller, which is odd that I'd have to remove a device to make others work, and/or make bindings appear in the F1 screen. Update: So I have no idea what is going on with the key bindings. Results are the same, game is unplayable in its current state (without implements). *Seems the controls list (F1) no longer displays the key to start engine on most vehicles.Ĭompletely uninstalled and reinstalling, will update on result.įull uninstall and reinstall complete. I verified Steam files and everything checks out. *New Holland TX32 can start, and the Buffalo can start. EXCEPT the Rubicon can manually start, and I tested by buying the small pick-up, and the manual start works. remove filter Filter farming simulator 19 mods list farming simulator 19 mod list. 'E' is the key to enter/exit vehicles, and it no longer works.Īlso vehicles no longer start. Tractors Trailers Combines Cutters Plows Seeder Tools Trucks Cars Maps Objects Packs Other. now this evening, I can no longer exit from my vehicles (Steam version).
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